There are some shader compatibility issues between Chromium-based browsers and Godot 4 which causes some freezing when a particle emission is loaded for the first time. There are 3 instances where particles will be emitted in this game; on thrust, on crash, and when you come in contact with the goal. Allow each emission to load the first time, and game will run smoothly after. 

Game will be updated as these issues are fixed by Godot and Chromium developers.

Learning Godot 3D through GameDev.tv's Complete Godot 3D course.


StatusPrototype
PlatformsHTML5
AuthorCrim
Made withGodot

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